// // ZoneMinder Image Class Interface, $Date$, $Revision$ // Copyright (C) 2003 Philip Coombes // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // #ifndef ZM_IMAGE_H #define ZM_IMAGE_H #include #include #include #include #include #include #include extern "C" { #include #if !HAVE_DECL_ROUND double round(double); #endif void jpeg_mem_src(j_decompress_ptr cinfo, JOCTET *inbuffer, int inbuffer_size ); void jpeg_mem_dest(j_compress_ptr cinfo, JOCTET *outbuffer, int *outbuffer_size ); } #include "zm_rgb.h" #include "zm_coord.h" #include "zm_box.h" // // This is image class, and represents a frame captured from a // camera in raw form. // class Image { protected: enum { CHAR_HEIGHT=11, CHAR_WIDTH=6, CHAR_START=4 }; protected: int width; int height; int colours; int size; JSAMPLE *buffer; bool our_buffer; public: Image( const char *filename ) { ReadJpeg( filename ); our_buffer = true; } Image( int p_width, int p_height, int p_colours, JSAMPLE *p_buffer=0 ) { width = p_width; height = p_height; colours = p_colours; size = width*height*colours; if ( !p_buffer ) { our_buffer = true; buffer = new JSAMPLE[size]; memset( buffer, 0, size ); } else { our_buffer = false; buffer = p_buffer; } } Image( const Image &p_image ) { width = p_image.width; height = p_image.height; colours = p_image.colours; size = p_image.size; buffer = new JSAMPLE[size]; memcpy( buffer, p_image.buffer, size ); our_buffer = true; } ~Image() { if ( our_buffer ) { delete[] buffer; } } inline int Width() { return( width ); } inline int Height() { return( height ); } JSAMPLE *Buffer( unsigned int x=0, unsigned int y= 0 ) { return( &buffer[colours*((y*width)+x)] ); } inline void Assign( int p_width, int p_height, int p_colours, unsigned char *new_buffer ) { if ( p_width != width || p_height != height || p_colours != colours ) { width = p_width; height = p_height; colours = p_colours; size = width*height*colours; delete[] buffer; buffer = new JSAMPLE[size]; memset( buffer, 0, size ); } if ( colours == 1 || !ZM_LOCAL_BGR_INVERT ) { memcpy( buffer, new_buffer, size ); } else { for ( int i = 0; i < size; i += 3 ) { buffer[i] = new_buffer[i+2]; buffer[i+1] = new_buffer[i+1]; buffer[i+2] = new_buffer[i]; } } } inline void CopyBuffer( const Image &image ) { assert( width == image.width && height == image.height && colours == image.colours ); memcpy( buffer, image.buffer, size ); } inline Image &operator=( const unsigned char *new_buffer ) { memcpy( buffer, new_buffer, size ); return( *this ); } void ReadJpeg( const char *filename ); void WriteJpeg( const char *filename ) const; void DecodeJpeg( JOCTET *inbuffer, int inbuffer_size ); void EncodeJpeg( JOCTET *outbuffer, int *outbuffer_size ) const; void Overlay( const Image &image ); void Blend( const Image &image, double transparency=0.1 ) const; void Blend( const Image &image, int transparency=10 ) const; static Image *Merge( int n_images, Image *images[] ); static Image *Merge( int n_images, Image *images[], double weight ); static Image *Highlight( int n_images, Image *images[], const Rgb threshold=RGB_BLACK, const Rgb ref_colour=RGB_RED ); Image *Delta( const Image &image, bool absolute=true ) const; void Annotate( const char *text, const Coord &coord, const Rgb colour ); void Annotate( const char *text, const Coord &coord ); Image *HighlightEdges( Rgb colour, const Box *limits=0 ); void Timestamp( const char *label, const time_t when, const Coord &coord ); void Colourise(); void DeColourise(); void Clear() { memset( buffer, 0, size ); } void Fill( Rgb colour, const Box *limits=0 ); void Hatch( Rgb colour, const Box *limits=0 ); }; #endif // ZM_IMAGE_H