#ifndef ZM_FONT_H #define ZM_FONT_H #include #include struct ZMFONT_BH{ uint16_t charHeight; // Height of every character uint16_t charWidth; // Width of every character uint32_t numberofCodePoints; // number of codepoints max 255 for now uint32_t idx; // idx in data where data for the bitmap starts uint32_t pad; // padding to round of the size }; struct ZMFONT { char MAGIC[6]; // ZMFNT\0 char pad[2]; ZMFONT_BH header[4]; uint64_t *data; }; class ZmFont { public: ~ZmFont(); int ReadFontFile(const std::string &loc); ZMFONT *GetFont() { return font; } void SetFontSize(int _size) { size = _size; } uint64_t *GetBitmapData(); uint16_t GetCharWidth() { return font->header[size].charWidth; } uint16_t GetCharHeight() { return font->header[size].charHeight; } private: int size = 0; size_t datasize = 0; ZMFONT *font = nullptr; }; #endif