95 lines
2.1 KiB
C++
95 lines
2.1 KiB
C++
/*
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* This file is part of the ZoneMinder Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "zm_catch2.h"
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#include "zm_vector2.h"
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TEST_CASE("Vector2: default constructor") {
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Vector2 c;
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REQUIRE(c.x_ == 0);
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REQUIRE(c.y_ == 0);
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}
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TEST_CASE("Vector2: x/y constructor") {
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Vector2 c(1, 2);
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REQUIRE(c.x_ == 1);
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REQUIRE(c.y_ == 2);
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}
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TEST_CASE("Vector2: assignment/copy") {
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Vector2 c;
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Vector2 c2(1, 2);
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REQUIRE(c.x_ == 0);
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REQUIRE(c.y_ == 0);
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SECTION("assignment operator") {
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c = c2;
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REQUIRE(c.x_ == 1);
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REQUIRE(c.y_ == 2);
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}
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SECTION("copy constructor") {
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Vector2 c3(c2); // NOLINT(performance-unnecessary-copy-initialization)
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REQUIRE(c3.x_ == 1);
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REQUIRE(c3.y_ == 2);
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}
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}
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TEST_CASE("Vector2: comparison operators") {
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Vector2 c1(1, 2);
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Vector2 c2(1, 2);
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Vector2 c3(1, 3);
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REQUIRE((c1 == c2) == true);
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REQUIRE((c1 != c3) == true);
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}
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TEST_CASE("Vector2: arithmetic operators") {
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Vector2 c(1, 1);
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SECTION("addition") {
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Vector2 c1 = c + Vector2(1, 1);
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REQUIRE(c1 == Vector2(2, 2));
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c += {1, 2};
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REQUIRE(c == Vector2(2, 3));
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}
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SECTION("subtraction") {
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Vector2 c1 = c - Vector2(1, 1);
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REQUIRE(c1 == Vector2(0, 0));
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c -= {1, 2};
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REQUIRE(c == Vector2(0, -1));
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}
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SECTION("scalar multiplication") {
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c = c * 2;
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REQUIRE(c == Vector2(2, 2));
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}
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}
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TEST_CASE("Vector2: determinate") {
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Vector2 v(1, 1);
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REQUIRE(v.Determinant({0, 0}) == 0);
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REQUIRE(v.Determinant({1, 1}) == 0);
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REQUIRE(v.Determinant({1, 2}) == 1);
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}
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