zoneminder/src/zm_remote_camera.h

98 lines
3.0 KiB
C++

//
// ZoneMinder Remote Camera Class Interface, $Date$, $Revision$
// Copyright (C) 2001-2008 Philip Coombes
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//
#ifndef ZM_REMOTE_CAMERA_H
#define ZM_REMOTE_CAMERA_H
#include "zm_camera.h"
#include "zm_rtsp_auth.h"
#include <string>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <arpa/inet.h>
#define SOCKET_BUF_SIZE 8192
//
// Class representing 'remote' cameras, i.e. those which are
// accessed over a network connection.
//
class RemoteCamera : public Camera {
protected:
std::string protocol;
std::string host;
std::string port;
std::string path;
std::string auth;
std::string username;
std::string password;
std::string auth64;
struct addrinfo *hp;
// Reworked authentication system
// First try without authentication, even if we have a username and password
// on receiving a 401 response, select authentication method (basic or digest)
// fill required fields and set needAuth
// subsequent requests can set the required authentication header.
bool mNeedAuth;
zm::Authenticator* mAuthenticator;
public:
RemoteCamera(
unsigned int p_monitor_id,
const std::string &p_proto,
const std::string &p_host,
const std::string &p_port,
const std::string &p_path,
int p_width,
int p_height,
int p_colours,
int p_brightness,
int p_contrast,
int p_hue,
int p_colour,
bool p_capture,
bool p_record_audio
);
virtual ~RemoteCamera();
const std::string &Protocol() const { return( protocol ); }
const std::string &Host() const { return( host ); }
const std::string &Port() const { return( port ); }
const std::string &Path() const { return( path ); }
const std::string &Auth() const { return( auth ); }
const std::string &Username() const { return( username ); }
const std::string &Password() const { return( password ); }
virtual void Initialise();
virtual void Terminate() = 0;
virtual int Connect() = 0;
virtual int Disconnect() = 0;
virtual int PreCapture() { return 0; };
virtual int PrimeCapture() { return 0; };
virtual int Capture( Image &image ) = 0;
virtual int PostCapture() = 0;
virtual int CaptureAndRecord( Image &image, timeval recording, char* event_directory )=0;
int Read( int fd, char*buf, int size );
};
#endif // ZM_REMOTE_CAMERA_H