98 lines
3.0 KiB
C++
98 lines
3.0 KiB
C++
//
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// ZoneMinder Remote Camera Class Interface, $Date$, $Revision$
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// Copyright (C) 2001-2008 Philip Coombes
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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//
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#ifndef ZM_REMOTE_CAMERA_H
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#define ZM_REMOTE_CAMERA_H
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#include "zm_camera.h"
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#include "zm_rtsp_auth.h"
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#include <string>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netdb.h>
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#include <arpa/inet.h>
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#define SOCKET_BUF_SIZE 8192
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//
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// Class representing 'remote' cameras, i.e. those which are
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// accessed over a network connection.
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//
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class RemoteCamera : public Camera {
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protected:
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std::string protocol;
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std::string host;
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std::string port;
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std::string path;
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std::string auth;
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std::string username;
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std::string password;
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std::string auth64;
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struct addrinfo *hp;
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// Reworked authentication system
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// First try without authentication, even if we have a username and password
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// on receiving a 401 response, select authentication method (basic or digest)
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// fill required fields and set needAuth
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// subsequent requests can set the required authentication header.
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bool mNeedAuth;
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zm::Authenticator* mAuthenticator;
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public:
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RemoteCamera(
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unsigned int p_monitor_id,
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const std::string &p_proto,
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const std::string &p_host,
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const std::string &p_port,
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const std::string &p_path,
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int p_width,
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int p_height,
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int p_colours,
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int p_brightness,
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int p_contrast,
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int p_hue,
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int p_colour,
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bool p_capture,
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bool p_record_audio
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);
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virtual ~RemoteCamera();
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const std::string &Protocol() const { return( protocol ); }
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const std::string &Host() const { return( host ); }
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const std::string &Port() const { return( port ); }
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const std::string &Path() const { return( path ); }
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const std::string &Auth() const { return( auth ); }
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const std::string &Username() const { return( username ); }
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const std::string &Password() const { return( password ); }
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virtual void Initialise();
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virtual void Terminate() = 0;
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virtual int Connect() = 0;
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virtual int Disconnect() = 0;
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virtual int PreCapture() { return 0; };
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virtual int PrimeCapture() { return 0; };
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virtual int Capture( Image &image ) = 0;
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virtual int PostCapture() = 0;
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virtual int CaptureAndRecord( Image &image, timeval recording, char* event_directory )=0;
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int Read( int fd, char*buf, int size );
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};
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#endif // ZM_REMOTE_CAMERA_H
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