zoneminder/src/zm_ffmpeg_camera.h

130 lines
4.1 KiB
C++

//
// ZoneMinder Ffmpeg Class Interface, $Date: 2008-07-25 10:33:23 +0100 (Fri, 25 Jul 2008) $, $Revision: 2611 $
// Copyright (C) 2001-2008 Philip Coombes
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//
#ifndef ZM_FFMPEG_CAMERA_H
#define ZM_FFMPEG_CAMERA_H
#include "zm_camera.h"
#include "zm_buffer.h"
#include "zm_ffmpeg.h"
#include "zm_videostore.h"
#if HAVE_LIBAVUTIL_HWCONTEXT_H
typedef struct DecodeContext {
AVBufferRef *hw_device_ref;
} DecodeContext;
#endif
//
// Class representing 'ffmpeg' cameras, i.e. those which are
// accessed using ffmpeg multimedia framework
//
class FfmpegCamera : public Camera {
protected:
std::string mPath;
std::string mMethod;
std::string mOptions;
std::string encoder_options;
std::string hwaccel_name;
std::string hwaccel_device;
int frameCount;
int alignment; /* ffmpeg wants line sizes to be 32bit aligned. Especially 4.3+ */
#if HAVE_LIBAVFORMAT
AVFormatContext *mFormatContext;
AVCodec *mVideoCodec;
AVCodec *mAudioCodec;
AVFrame *mRawFrame;
AVFrame *mFrame;
_AVPIXELFORMAT imagePixFormat;
AVFrame *input_frame; // Use to point to mRawFrame or hwFrame;
AVFrame *hwFrame; // Will also be used to indicate if hwaccel is in use
bool use_hwaccel; //will default to on if hwaccel specified, will get turned off if there is a failure
#if HAVE_LIBAVUTIL_HWCONTEXT_H
AVBufferRef *hw_device_ctx = nullptr;
#endif
// Used to store the incoming packet, it will get copied when queued.
// We only ever need one at a time, so instead of constantly allocating
// and freeing this structure, we will just make it a member of the object.
AVPacket packet;
int OpenFfmpeg();
int Close();
bool mCanCapture;
#endif // HAVE_LIBAVFORMAT
#if HAVE_LIBSWSCALE
struct SwsContext *mConvertContext;
#endif
uint8_t *frame_buffer;
int error_count;
public:
FfmpegCamera(
int p_id,
const std::string &path,
const std::string &p_method,
const std::string &p_options,
int p_width,
int p_height,
int p_colours,
int p_brightness,
int p_contrast,
int p_hue,
int p_colour,
bool p_capture,
bool p_record_audio,
const std::string &p_hwaccel_name,
const std::string &p_hwaccel_device
);
~FfmpegCamera();
const std::string &Path() const { return mPath; }
const std::string &Options() const { return mOptions; }
const std::string &Method() const { return mMethod; }
int PrimeCapture();
int PreCapture();
int Capture(ZMPacket &p);
int PostCapture();
AVStream *get_VideoStream() {
if ( mVideoStreamId != -1 )
return mFormatContext->streams[mVideoStreamId];
return NULL;
}
AVStream *get_AudioStream() {
if ( mAudioStreamId != -1 )
return mFormatContext->streams[mAudioStreamId];
return NULL;
}
AVCodecContext *get_VideoCodecContext() { return mVideoCodecContext; };
AVCodecContext *get_AudioCodecContext() { return mAudioCodecContext; };
private:
static int FfmpegInterruptCallback(void*ctx);
int transfer_to_image(Image &i, AVFrame *output_frame, AVFrame *input_frame);
};
#endif // ZM_FFMPEG_CAMERA_H